Ultimate Quests
quest_travel.json
$profile:UltimateQuests/Quests/quest_travel.json
Spieler muss einen konfigurierten Ort erreichen.
Beispiel-Config
Passe Werte, Classnames und Positionen an deinen Server an.
{ // Ultimate Quests objective type 4 example. // Documentation file only: remove all // comments before using this as JSON. "ConfigVersion": 1, // Quest file format version used by Ultimate Quests. "ID": 104, // Unique numeric quest ID. "QuestID": "104", // String version of the same quest ID. "Category": "Objective Guide", // Category shown in the quest UI. "Title": "Travel Example", // Quest title shown in the quest list. "Description": "Spieler muss einen konfigurierten Ort erreichen.", // General quest description. "StartText": "Start this objective example.", // Text shown when accepting the quest. "CompletionText": "The objective is complete.", // Text shown when the quest is ready to turn in. "Repeatable": 0, // 0 = complete once, 1 = repeatable. "AutoStart": 0, // 0 = player must accept the quest manually. "CanAbandon": 1, // 1 = player may abandon this quest. "TimeLimitSeconds": 0, // 0 = no quest-level time limit. "CooldownSeconds": 0, // Repeat cooldown in seconds. "RandomRewards": 0, // 0 = give all rewards, 1 = choose random rewards. "RandomRewardCount": 1, // Number of random rewards when RandomRewards is 1. "AllowDuplicateRandomRewards": 0, // 0 = random rewards cannot duplicate. "TurnInID": 1, // Main quest giver ID where this quest can be completed. "TurnInIDs": [1], // All quest giver IDs that can complete this quest. "PreviousQuestID": 0, // 0 = no prerequisite quest. "NextQuestID": 0, // 0 = no automatic next quest. "SequentialObjectives": 0, // 0 = objectives can progress in any order. "QuestGiverIDs": [1], // Quest giver IDs that offer this quest. "Objectives": [ { "Type": 4, // Objective type 4. "Title": "Reach the checkpoint", // Objective title shown in task UI. "Description": "Enter the checkpoint radius.", // Objective instruction shown to the player. "Position": "3650 10 2450", // Travel area center. "Radius": 80.0, // Player must enter this radius. "ShowMarker": 1 // 1 = show travel marker. } ], "Rewards": [ { "ClassName": "ChernarusMap", // Vanilla DayZ reward item. "Quantity": 1, // Number of reward items to give. "Health01": -1.0, // -1.0 = default item health. "Attachments": [] // Optional attachments for this reward. } ]}